IN TESTING: spam cheap, efficient minions and buffs with some recovery, but very much a fast deck. Cards with (?) are candidates for replacement.
Dragonfly Shadow: 1 drop minion to curve out early game, good damage for cost.
Bushido of the Rose (?): 2 mana 2/2 with some minor synergy with the buffs & heroic.
Restless Phalanx: 3 dmg on 2 mana is quite good. Can be used to engage minions early.
Trappers: good stats for cost.
Blessed Sundancer: can be very efficient early game, doesn't lose you card advantage .
Akhuti: has good board impact on play and is resource generation.
Clan of the Oak (?): good stats for cost if armour is up, but might not synergise too well with the flow of cheap allies. Play on right edge.
Errant Lord: good stats for cost.
Shaidrus (?): there're a lot of buffs in this deck that works well with a low DMG and high HP ally.
Dawn Defenders (?): Some late game beef for reach with direct damage.
Immolate to See: card draw to fuel cheap cards and early game Sundancer.
Bloodlust: efficient cheap buff.
Skytear Mine: free mana.
Barring the Way: efficient cheap buff, helps with rebuild for cost of ItS.
Pyshic Shield: same as above
Speak with the Spirits (?): flexible, but more expensive buff and can be dead in hand on the draw.
Cards to consider:
Bushido of the Sakura: a more consistent 2 drop than Bushido of the Rose.
Cloud Tearers: fast card with a lot of applications on a weak body. Good against minions.
Clan of the Boar: some late game, healing is good with buffs.
Outrider Phalanx: early game sneak damage that can skip a portal phase.
Ayame Bushido: 4 mana stat stick.
Time Traveller: 2 mana card that can get you a lot of cards late game if needed.
Overflow / Discovery in the Depths: late game resource generation. Costs a bit too much to play early.