Heroes Never Die / Upside Down

The Wind Burner

Castle
1 x The Wind Burner

The Wind Burner

Type: Castle

Related Hero: Sakoshi's Castle

Faction: Kurumo

Health: 20

Ability

Exhaust, Pay 1 mana: Choose one: Draw a card or Assault 1.

Deckbuilding Rules

You must have Sakoshi and 39 other cards. You may include any SHADOWS and you cannot include any ROYAL GUARD nor Corjof.

Ally
1 x Sakoshi

Sakoshi

Type: Heroic Ally - Shadows

Faction: Kurumo

Cost: 4

Health: 3

Attack: 3

Rarity: Legendary

Ability

Play: Guerrilla 2.

Fight: Sakoshi deals 1 damage to a monster of to the portal.

1 x Yami

Yami

Type: Heroic Ally - Bushido

Faction: Kurumo

Cost: 5

Health: 4

Attack: 5

Rarity: Legendary

Ability

Play: For the remainder of the turn, an ally gains Elusive 1.

Fight, Pay 1 mana: Yami and her neighbors gain +1 armor for the remainder of the turn.

2 x Thunder Cavalry

Thunder Cavalry

Type: Ally - Bushido

Faction: Kurumo

Cost: 3

Health: 3

Attack: 3

Rarity: Rare

Ability

You may deal 3 damage to your castle to reduce Thunder Cavalry's mana cost by 1.

Heroic 2.

2 x Bushido of the Rose

Bushido of the Rose

Type: Ally - Bushido

Faction: Kurumo

Cost: 2

Health: 2

Attack: 2

Rarity: Base

Ability

Heroic 2.

2 x Cicada Shadows

Cicada Shadows

Type: Ally - Shadows

Faction: Kurumo

Cost: 3

Health: 2

Attack: 3

Rarity: Rare

Ability

You may deal 3 damage to your castle to reduce the mana cost of Cicada Shadows by 1.

Fight: If Cicada Shadows is engaged, Assault 1.

2 x Tribe Warriors

Tribe Warriors

Type: Ally - Tribesmen

Faction: Taulot

Cost: 4

Health: 3

Attack: 2

Rarity: Rare

Ability

Play: The monster engaged with Tribe Warriors gains -1 attack and -1 health for the remainder of the turn.

Fight: Guerrilla 1.

2 x Scarifier

Scarifier

Type: Ally - Tribesmen

Faction: Taulot

Cost: 2

Health: 4

Attack: 1

Rarity: Rare

Ability

Play: You may destroy an ally. If you do, a non-epic monster gains -1 attack and -1 health for each "Ally - Tribesmen" in your discard pile for the remainder of the turn.

Exhaust: Scarifier gains 2 . Return a non-hero "Ally - Tribesmen" from your discard pile to your hand.

3 x Canopy Hunters

Canopy Hunters

Type: Ally - Tribesmen

Faction: Taulot

Cost: 2

Health: 1

Attack: 1

Rarity: Base

Ability

Destroyed: Guerrilla 1.

3 x Stalker Pack

Stalker Pack

Type: Ally - Tribesmen

Faction: Taulot

Cost: 3

Health: 2

Attack: 2

Rarity: Base

Ability

Fight: Guerrilla 1.

3 x Echoed Saboteur

Echoed Saboteur

Type: Ally - Rogue

Faction: Nupten

Cost: 2

Health: 2

Attack: 2

Rarity: Base

Ability

Fight: The monster engaged with Echoed Saboteur gains -1 attack for the remainder of the turn.

Elusive 1.

Spells
1 x Combustion

Combustion

Type: Spell

Faction: Kurumo

Cost: 2

Rarity: Mythic

Ability

Play: Combustions deals 2 damage to a monster in a lane. If Combustion destroys that monster, it deals 2 damage to one of its neighbors.

2 x Dragon Punch

Dragon Punch

Type: Spell

Faction: Kurumo

Cost: 2

Rarity: Rare

Ability

Play: For the remainder of the turn, an ally gains +3 attack, trample and the text "This ally may deal trample damage to a minion instead of the Portal."

3 x Death Grasp

Death Grasp

Type: Spell

Faction: Taulot

Cost: 2

Rarity: Base

Ability

Play: A monster in a lane gains -2 attack and -2 health for the remainder of the turn.

3 x Shadow of Death

Shadow of Death

Type: Spell

Faction: Nupten

Cost: 1

Rarity: Base

Ability

Play: A monster in a lane gains -2 attack for the remainder of the turn.

Draw a card.

3 x Strike Terror

Strike Terror

Type: Spell

Faction: Nupten

Cost: 2

Rarity: Base

Ability

Play: Put a non-epic monster on top of the outsider pile.

Draw a card.

Tower
1 x Star Piercer

Star Piercer

Type: Tower

Faction: Kurumo

Cost: 3

Rarity: Mythic

Ability

Play: Star Piercer gains 3 .

Exhaust, Star Piercer gets 1 : Guerrila 2.

2 x Stone Pillar

Stone Pillar

Type: Tower

Faction: Taulot

Cost: 2

Rarity: Rare

Ability

Play: Stone Pillar gains 2 .

Exhaust: Stone Pillar gains 1 . Then, a monster gains 1 and 1 [weaken].

Attachment
1 x Katana of the Dusk

Katana of the Dusk

Type: Attachment - Weapon

Faction: Kurumo

Cost: 2

Rarity: Mythic

Ability

Can only be attached to an "Ally - Bushido".

Attached ally gains +2 attack and the text "After resolving the first strike of a turn, attached ally gains 1 and strikes again."

3 x Lightning Naginata

Lightning Naginata

Type: Attachment - Weapon

Faction: Kurumo

Cost: 1

Rarity: Base

Ability

Attached ally gains +2 attack.

Details

The goal of this deck was to be able to knock out two achievements in one match -- Heroes Never Die and Upside Down. I leaned really heavily into debuff effects to preserve Yami on the combo turn and Guerilla units to keep the Minions from destroying my castle. Got it on my second try on the middle difficulty against Nightmare deck with The Dreaming Matriarch Outsider. Gonna try it on some harder difficulties later.


In general though, I think this deck is pretty strong! It's very fun to play. Enjoy!