Gaping Scarifier

The Gaping Maw

Castle
1 x The Gaping Maw

The Gaping Maw

Type: Castle

Related Hero: Gulbjarn's Castle

Faction: Liothan

Health: 20

Ability

Exhaust, Pay 1 mana: Choose one: Remove up to 2 from the castle; Remove up to 1 from an ally; Draw a card

Deckbuilding Rules

You must have Gulbjarn and 39 other cards. You may include any SHAPESHIFTER and you cannot include any BUSHIDO nor Yami.

Ally
1 x Gulbjarn

Gulbjarn

Type: Heroic Ally - Shapeshifter

Faction: Liothan

Cost: 6

Health: 6

Attack: 5

Rarity: Legendary

Ability

Play: For the remainder of the turn, Gulbjarn may split his strike damage among any number of monsters within one lane from him. (Instead of dealing all damage to the engaged monster.)

3 x Clan of the Oak

Clan of the Oak

Type: Ally - Royal Guard

Faction: Liothan

Cost: 3

Health: 3

Attack: 3

Rarity: Base

Ability

As long as Clan of the Oask has no neighbors, they gain +1 armor.

3 x Shamans

Shamans

Type: Ally - Shapeshifter

Faction: Liothan

Cost: 2

Health: 1

Attack: 1

Rarity: Base

Ability

Play: Remove up to 2 from the castle and exhaust Shamans.

Exhaust: Add 1 mana.

3 x Clan of the Wildcat

Clan of the Wildcat

Type: Ally - Shapeshifter

Faction: Liothan

Cost: 2

Health: 3

Attack: 2

Rarity: Base

Ability

Fight: You may return Clan of the Wildcat to its owner's hand. If you do, any non-outsider monster who was engaged with them does not deal damage during this fight.

2 x Clan of the Falcon

Clan of the Falcon

Type: Ally - Shapeshifter

Faction: Liothan

Cost: 3

Health: 1

Attack: 2

Rarity: Rare

Ability

Play: Remove up to 1 from an ally.

Exhaust: A Clan of the Falcon neighbor gains +1 attack and +1 armor for the remainder of the turn.

1 x Vorhild

Vorhild

Type: Heroic Ally

Faction: Liothan

Cost: 4

Health: 1

Attack: 3

Rarity: Legendary

Ability

After you play an ally, Vorhild deals 1 damage to a monster engaged with her.

Exhaust: For the remainder of the turn, reduce all damage dealt to and dealt by Vorhild to zero. (Does not prevent extra trample damage.)

1 x Tusken Warriors

Tusken Warriors

Type: Ally - Shapeshifter

Faction: Liothan

Cost: 7

Health: 5

Attack: 4

Rarity: Mythic

Ability

Play: Tusken Warriors deals 3 damage to a monster engaged with them.

Trample.

1 x Wind Riders

Wind Riders

Type: Ally - Royal Guard

Faction: Liothan

Cost: 5

Health: 4

Attack: 5

Rarity: Mythic

Ability

After a Wind Riders' neighbor strikes a monster, Rebuild 1.

Fight: A minion with attack 4 or less cannot pillage for the remainder of the turn.

2 x Tribe Warriors

Tribe Warriors

Type: Ally - Tribesmen

Faction: Taulot

Cost: 4

Health: 3

Attack: 2

Rarity: Rare

Ability

Play: The monster engaged with Tribe Warriors gains -1 attack and -1 health for the remainder of the turn.

Fight: Guerrilla 1.

2 x Scarifier

Scarifier

Type: Ally - Tribesmen

Faction: Taulot

Cost: 2

Health: 4

Attack: 1

Rarity: Rare

Ability

Play: You may destroy an ally. If you do, a non-epic monster gains -1 attack and -1 health for each "Ally - Tribesmen" in your discard pile for the remainder of the turn.

Exhaust: Scarifier gains 2 . Return a non-hero "Ally - Tribesmen" from your discard pile to your hand.

3 x Stalker Pack

Stalker Pack

Type: Ally - Tribesmen

Faction: Taulot

Cost: 3

Health: 2

Attack: 2

Rarity: Base

Ability

Fight: Guerrilla 1.

3 x Canopy Hunters

Canopy Hunters

Type: Ally - Tribesmen

Faction: Taulot

Cost: 2

Health: 1

Attack: 1

Rarity: Base

Ability

Destroyed: Guerrilla 1.

2 x Clan of the Boar

Clan of the Boar

Type: Ally - Shapeshifter

Faction: Liothan

Cost: 6

Health: 4

Attack: 4

Rarity: Rare

Ability

After Clan of the Boar destroys a monster, remove up to 1 from Clan of the Boar.

Trample.

2 x Clan of the Elk

Clan of the Elk

Type: Ally - Shapeshifter

Faction: Liothan

Cost: 4

Health: 3

Attack: 2

Rarity: Rare

Ability

After you remove 1 or more from another ally, Clan of the Elk may gain 1 to add 1 mana.

Exhaust: Remove up to 1 from another ally or add 1 mana.

Spells
3 x Bloodlust

Bloodlust

Type: Spell

Faction: Liothan

Cost: 1

Rarity: Base

Ability

Play: An ally gains +2 attack and +1 armor for the remainder of the turn.

1 x Overwhelm

Overwhelm

Type: Spell

Faction: Liothan

Cost: 3

Rarity: Mythic

Ability

Play: An "Ally - Shapeshifter" gains +3 attack and +3 armor for the remainder of the turn. Remove all from that ally.

2 x Skytear Mine

Skytear Mine

Type: Spell

Faction: Liothan

Cost: 1

Rarity: Base

Ability

Play: Add 2 mana. Remve up to 2 from an ally or from the castle.

2 x Speak with the Spirits

Speak with the Spirits

Type: Spell

Faction: Liothan

Cost: 2

Rarity: Rare

Ability

Play: Choose two:

- An ally gains 2 [attack]

- An ally gains 2

- Remove up to 4 from the castle.

Tower
2 x Guard Pillar

Guard Pillar

Type: Tower

Faction: Taulot

Cost: 2

Rarity: Rare

Ability

After an ally is destroyed, put that card beneath Guard Pillar.

When Guard Pillar has 3 or more allies beneath it, destroy Guard Pillar and return all cards beneath it to their owners' hand.

1 x Ritual Pillar

Ritual Pillar

Type: Tower

Faction: Taulot

Cost: 1

Rarity: Rare

Ability

Play: Ritual Pillar gains 2 .

Exhaust: Ritual Pillar gains 1 . Randomly choose three cards from your discard pile and return one of them to your hand.

Attachment

Details

This deck has not been tested, yet. The deck is built around Scarifier. He could be able to kill monsters by sacrificing tribesmen. Then you can revive them and heal Scarifier with the Liothan tools (The Gaping Maw, Skytear Mine, Speak with the Spirits). Vorhild looks also very useful here to shoot monsters as those tribesmen could be re-summoned. Not sure about a few cards, Guard Pillars are meant for non-tribesman allies.