Cloud Gate Support - Coop

The Cloud Gate

Castle
1 x The Cloud Gate

The Cloud Gate

Type: Castle

Related Hero: Akhuti's Castle

Faction: Nupten

Health: 20

Ability

Exhaust, Pay 1 mana: Choose one: Draw a card or Rebuild 2.

Deckbuilding Rules

You must have Akhuti and 39 other cards. You may include any Phalanx.

Ally
1 x Akhuti

Akhuti

Type: Heroic Ally - Phalanx

Faction: Nupten

Cost: 3

Health: 3

Attack: 2

Rarity: Legendary

Ability

Play: All allies gain +1 armor for the remainder of the turn.

Exhaust: Add 1 mana.

3 x Restless Phalanx

Restless Phalanx

Type: Ally - Phalanx

Faction: Nupten

Cost: 2

Health: 1

Attack: 3

Rarity: Base

Ability

Fight: Rebuild 1.

2 x Storm Phalanx

Storm Phalanx

Type: Ally - Phalanx

Faction: Nupten

Cost: 3

Health: 1

Attack: 2

Rarity: Rare

Ability

Play: Rebuild 2.

Exhaust: A monster engaged with Storm Phalanx gets 1 [weaken].

1 x Mentalist Disciple

Mentalist Disciple

Type: Ally

Faction: Nupten

Cost: 3

Health: 2

Attack: 2

Rarity: Mythic

Ability

Play: Search your deck for a "Mentalist" card, add it to your hand, then shuffle your deck.

Exhaust: Look at the top card of an alliance deck. Then, you may shuffle that deck.

2 x Clan of the Elk

Clan of the Elk

Type: Ally - Shapeshifter

Faction: Liothan

Cost: 4

Health: 3

Attack: 2

Rarity: Rare

Ability

After you remove 1 or more from another ally, Clan of the Elk may gain 1 to add 1 mana.

Exhaust: Remove up to 1 from another ally or add 1 mana.

3 x Shamans

Shamans

Type: Ally - Shapeshifter

Faction: Liothan

Cost: 2

Health: 1

Attack: 1

Rarity: Base

Ability

Play: Remove up to 2 from the castle and exhaust Shamans.

Exhaust: Add 1 mana.

1 x Shaidrus

Shaidrus

Type: Heroic Ally

Faction: Nupten

Cost: 6

Health: 7

Attack: 3

Rarity: Legendary

Ability

If a neighbor of Shaidrus would take damage, Shaidrus may take that damage instead.

Amor 2.

Spells
3 x Barring The Way

Barring The Way

Type: Spell

Faction: Nupten

Cost: 1

Rarity: Base

Ability

Play: Up to two allies gain +1 armor for the remainder of the turn.

Draw a card.

3 x Shadow of Death

Shadow of Death

Type: Spell

Faction: Nupten

Cost: 1

Rarity: Base

Ability

Play: A monster in a lane gains -2 attack for the remainder of the turn.

Draw a card.

3 x Psychic Shield

Psychic Shield

Type: Spell

Faction: Nupten

Cost: 1

Rarity: Base

Ability

Play: An ally gains +2 armor for the remainder of the turn.

Rebuild 1.

2 x Overflow

Overflow

Type: Spell

Faction: Nupten

Cost: 2

Rarity: Rare

Ability

Play: Draw 4 cards. Shuffle your deck, then discard 2 cards from your hand or discard an ally from hand.

1 x Discovery in the Depths

Discovery in the Depths

Type: Spell

Faction: Nupten

Cost: 2

Rarity: Rare

Ability

Play: Draw 2 cards. Rebuild 2. Shuffle your deck.

2 x Mind Control

Mind Control

Type: Spell

Faction: Nupten

Cost: 6

Rarity: Rare

Ability

Play: Gain control of a non-epic monster.

That monster is now considered an ally. Place it in a free lane.

2 x Speak with the Spirits

Speak with the Spirits

Type: Spell

Faction: Liothan

Cost: 2

Rarity: Rare

Ability

Play: Choose two:

- An ally gains 2 [attack]

- An ally gains 2

- Remove up to 4 from the castle.

2 x Stream of Life

Stream of Life

Type: Spell

Faction: Liothan

Cost: 2

Rarity: Rare

Ability

Play: Remove up to 3 from an ally. For the remainder of the turn, reduce all damage taken and dealt by that ally to zero.

3 x Bloodlust

Bloodlust

Type: Spell

Faction: Liothan

Cost: 1

Rarity: Base

Ability

Play: An ally gains +2 attack and +1 armor for the remainder of the turn.

3 x Skytear Mine

Skytear Mine

Type: Spell

Faction: Liothan

Cost: 1

Rarity: Base

Ability

Play: Add 2 mana. Remve up to 2 from an ally or from the castle.

Tower
1 x Circle of Mentalists

Circle of Mentalists

Type: Tower - Mentalist

Faction: Nupten

Cost: 6

Rarity: Mythic

Ability

Play: Circle of Mentalists gains 3 .

Exhaust: Circle of Mentalists gains 1 . For each "Attachment - Mentalist" on your castle, repeat this effect: "Circle of Mentalists deals 10 damage to a portal or to a monster."

Attachment
1 x Shield Mentalist

Shield Mentalist

Type: Attachment - Mentalist

Faction: Nupten

Cost: 4

Rarity: Mythic

Ability

Must be attached to a castle. Attached castle gains +1 armor.

Play: All allies gain +1 armor for the remainder of the turn.

1 x Summoner Mentalist

Summoner Mentalist

Type: Attachment - Mentalist

Faction: Nupten

Cost: 5

Rarity: Mythic

Ability

Must be attached to a castle. Attached castle gains "At the start of the turn, add 1 mana".

Play: Reveal the top 2 cards of your deck. Draw 1 of these cards. Play the other without paying its mana cost.

Details

Give your partner a great experience when playing Skytear Horde with Akhuti and her crew. The deck consists of cheap cantrips (when you play them, you draw a card) and mana ramp, while having the secondary option of creating a high damage output source with the Circle of Mentalists.


This deck is ideal for introducing a friend to the world of Skytear Horde, giving them a choice of mono-red Kurumo or mono-green Taulot for their first game.

(Kurumo is the easier entry to the game, while Taulot has better synergies)


Play guide at: